A skewer (x-ray) is sometimes described as a "reverse pin"; the difference is that in a skewer, the more valuable piece is in front of the piece of lesser or equal value. The opponent is compelled to move the more valuable piece to avoid its capture, thereby exposing the less valuable piece which can then be captured
Tuesday, June 3, 2014
Tactics: Skewer (X-ray)
Monday, June 2, 2014
Tactics: Pin
A pin is a situation brought on by an attacking piece in which a defending piece cannot move without exposing a more valuable defending piece on its other side to capture by the attacking piece.
- Only pieces that can move an indefinite number of squares in a horizontal, vertical, or diagonal line such as bishops, rooks and queens, can pin opposing pieces. Kings, knights, and pawns cannot pin.
The purpose of a successful Pin is to:
2. Force an exchange of pieces of equal value.
3. Gain a material advantage.
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